MEGA MAN 6 BOSS THEME UPGRADE
Light will upgrade the Mega Buster to let it charge up quicker.
MEGA MAN 6 BOSS THEME CRACKER
All Your Powers Combined: Aside from Mega Man himself, an unnamed boss on the outside of the Wily Battleship will use the Ring Boomerang, Napalm Bomb, Power Stone and Ballade Cracker as attacks.Everything else is explained in the cutscenes that this game introduces to the series. This time around, the only detail not explained in the game is that Wily is attacking a Robot Expo. Light to replenish your weapons, if you have the P-Chips to spare. This forces you to carefully manage your weapons energy while taking on the Mega Man 5 bosses - or just pay for Dr. After Boss Recovery: This game brings back one of the few aspects of Mega Man II that was generally well-liked, namely only providing full energy weapon refills after the Mega Man 4 bosses.The overall gameplay is broadly similar to that of Mega Man 5, with Beat being introduced, though this game doesn't incorporate 5 NES's "lose your Charge Shot when you get hit" mechanic, instead including a recoil for when you fully charge up your Mega Buster.
![mega man 6 boss theme mega man 6 boss theme](https://i.ytimg.com/vi/2gHixMno4p4/maxresdefault.jpg)
This sequel continued to expand the series, mostly through the shop mechanic, though also adds a greater emphasis on the storyline (which is a little less of an Excuse Plot this time around) and makes the game even longer than in the previous entry. Light has gotten tired of sitting ineffectually on the sidelines, and has equipped his lab with the ability to produce upgrades and items for Mega Man, so long as he can find enough P-Chips to make the upgrades. Worse still, Wily has rebuilt eight of his previous Robot Masters, and has decided that the third time's the charm for the Mega Man Killer series, which this time is represented by Ballade.
![mega man 6 boss theme mega man 6 boss theme](https://static.tvtropes.org/pmwiki/pub/images/mega_man_powered_up_soundtrack.jpg)
Wily's saucer appears in the sky and transmits a signal that causes all the robots to go nuts. The city is holding a robot expo one day, when Dr. The fourth of the five Mega Man outings on the Game Boy, Mega Man IV for the most part follows the formula of its three predecessors, but this time around takes things a couple of steps further.